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The haptic community has spoken and we heard loud and clear. We keep improving and growing Interhaptics to best fit the needs of all the VR, AR, MR, Mobile, and Console content creators. Here is the roadmap for the current and upcoming Interhaptics projects.


The Haptics Club is an Open community for #Haptics. It was founded by members of Unity, Interhaptics, Senseglove, and Nanoport. There is an event every other week with speakers from various industries and academia.

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Who is Massimiliano di Luca?

Massimiliano di Luca is a Senior Lecturer at the University of Birmingham with a scientific background. He is working on understanding how humans interact with information coming from different sources. To conduct this study, he uses physics, as well as signal and data analysis, in order to try and develop a model about interactions. …


On Thursday, May 27th, key players from the haptics, hand tracking, and VR training industries gathered to discuss the scaling of haptics in VR training applications. It addressed how a company can leverage haptic technology across all their virtual training scenarios thanks to Interhaptics and Innoactive technologies.

Source: www.senseglove.com

Interhaptics allows the creation of great virtual reality haptics scenarios in a few clicks with the integration of exoskeleton and haptics gloves into the scalable enterprise VR training roll-out solution, the Innoactive creator. …


This article was extracted from the Recommended Practices for Haptics in Enterprise VR published by the Haptics Industry Forum.

What should be considered while planning to include haptics in a VR marketing/sales solution?

Application maturity. A successful VR marketing application requires the marketer to be familiar with virtual reality technology and to have successfully delivered proof of concepts validating the ROI.

Developer/Integrator capabilities. The developer and integrator capabilities are important factors to consider while engaging with VR marketing content creation. VR marketing applications are well served with great visual content and refined experiences.

Asset Compatibility: 3D source material should respect the compatibility necessities for real-time haptics interactions. …


The implementation of accepted standards in a fragmented market always accompanied the growth and consolidation of any industry. This happened multiple times throughout the history of technology with large impacts on the economy of the industry. One example is the implementation of the mp3 coding format standard which allowed the widespread adoption of digital audio players such as the iPod. This event cascaded till today’s predominance of digital audio streaming services such as Spotify. Nothing would have been possible without an agreed and common standard allowing the interoperability of audio encoded signals between devices of different manufacturers.

The implementation of…


The Haptics Club is an open community for #Haptics. It was founded by members of Unity, Interhaptics, Senseglove, and Nanoport. There is an event every other week with speakers from various industries and academia.

Do you want to listen to the full podcast?

Who is David Parisi?

David Parisi is an Associate Professor of Emerging Media at the College of Charleston. He was previously at New York University for his Ph. D. in Media and Communication. And this is where his dedicated work on haptics began. In 2018, he published a book based on his research called “Archaeologies of Touch”. …


Interhaptics and the VR@POLITO lab of Politecnico di Torino University in Turin, Italy, are collaborating in a study of the impact of haptics in virtual reality (VR) training through an M.Sc. thesis project by Matteo Piviotti.


This article was extracted from the Recommended Practices for Haptics in Enterprise VR published by the Haptics Industry Forum.

VR Training defines a solution using virtual or mixed reality to transfer useful skills to the trainee. It has been proven that being able to practice delivers much more efficient results, compared to traditional training. In VR training, enhancing the user experience is key. Adding haptic feedback significantly increases the added value and the user experience and efficacity of the training.

What should be considered while planning to include haptics in a VR training solution?

Application maturity. A successful virtual training application requires the user company to be familiar with virtual reality technology and…

Interhaptics

Interhaptics is a development suite designed to build and create realistic human like interactions as well as haptics feedback for 3D application in XR

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